A PointNet-Based Solution for 3D Hand Gesture Recognition
نویسندگان
چکیده
منابع مشابه
Human Computer Interaction Using Vision-Based Hand Gesture Recognition
With the rapid emergence of 3D applications and virtual environments in computer systems; the need for a new type of interaction device arises. This is because the traditional devices such as mouse, keyboard, and joystick become inefficient and cumbersome within these virtual environments. In other words, evolution of user interfaces shapes the change in the Human-Computer Interaction (HCI). In...
متن کاملHuman Computer Interaction Using Vision-Based Hand Gesture Recognition
With the rapid emergence of 3D applications and virtual environments in computer systems; the need for a new type of interaction device arises. This is because the traditional devices such as mouse, keyboard, and joystick become inefficient and cumbersome within these virtual environments. In other words, evolution of user interfaces shapes the change in the Human-Computer Interaction (HCI). In...
متن کاملHand Gesture Recognition from RGB-D Data using 2D and 3D Convolutional Neural Networks: a comparative study
Despite considerable enhances in recognizing hand gestures from still images, there are still many challenges in the classification of hand gestures in videos. The latter comes with more challenges, including higher computational complexity and arduous task of representing temporal features. Hand movement dynamics, represented by temporal features, have to be extracted by analyzing the total fr...
متن کاملTrajectory Based Hand Gesture Recognition
The recognition of hand gestures from image sequences is an important and challenging problem. This paper presents a robust solution to track and recognize a list of hand gestures from their trajectory. The CamShift algorithm is used for hand tracking and the resulting trajectory is segmented into strokes. The trajectory of recognized gestures consists of at least 2 strokes. The gestures are cl...
متن کاملVision Based Hand Gesture Recognition
With the development of ubiquitous computing, current user interaction approaches with keyboard, mouse and pen are not sufficient. Due to the limitation of these devices the useable command set is also limited. Direct use of hands as an input device is an attractive method for providing natural Human Computer Interaction which has evolved from text-based interfaces through 2D graphical-based in...
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ژورنال
عنوان ژورنال: Sensors
سال: 2020
ISSN: 1424-8220
DOI: 10.3390/s20113226